Feedback loops

I’ve been running into feedback loop issues, and I’m wondering what the kosher way of getting around that is. I couldn’t find an fl.history~ or fl.delay~ and I tried a bunch of other dumb stuff but it still causes infinite recursion.

Use case I was trying to figure out - an interval for a granulator that changes its own interval every time it triggers. The solution I came up with is a little silly (yes, the uniform is redundant):

What’s the proper way to do this?

Ah, in typical fashion I seemingly found the correct answer minutes after asking.

This might be a good tab for the tutorials (as awesome as they already are!).

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